How to Import & Export Minecraft Worlds (Java & Bedrock)
How to Import & Export Minecraft Worlds (Java & Bedrock)
This guide will teach you how to export (download) your world and import (upload) a world to your BaoHost server.
Exporting a World (Downloading Your World)
Java Edition
- Go to the Files tab in your panel.
- Find your world folder. By default it is named
world. To confirm, openserver.propertiesand check thelevel-name=value โ that is your world folder's name. - Right-click the world folder and select Archive.
- Wait for the archive to finish โ larger worlds may take several minutes.
- Once complete, a
.tar.gzfile will appear. Download it to your computer.
Bedrock Edition
- Go to the Files tab in your panel.
- Open the
worlds/folder. - Right-click your world folder and select Archive.
- Wait for the archive to finish.
- Once complete, download the
.tar.gzfile to your computer.
Importing a World (Uploading Your World)
๐ Note: If your world was archived as a
.tar.gzfile, you can still upload it โ when selecting the file in the upload dialog, change the file type filter from Compressed (zipped) Folder to All Files to be able to select it.
Java Edition โ Using World Manager (Recommended)
BaoHost has a built-in World Manager that makes importing worlds easier on Java servers.
-
Stop your server.
-
Go to the World Manager in your panel.
-
Choose one of the following modes:
Replace Mode โ Replaces your current world with a new one.
- Click Select .zip to replace world.
- Upload your archive file. The current world will be automatically archived as a backup before it is replaced.
Add Mode โ Adds a new world without touching your existing world(s). Useful for multi-world setups (e.g. Nether/End) or bringing in additional maps.
- Enter a folder name (e.g.
world_nether). - Click Select .zip to add and upload your archive file.
Import via URL โ Fetches a world directly from an external link.
- Paste the URL of your world archive file.
- Choose whether to replace the existing world or add it as a new world.
- Click Fetch & Install.
-
Restart your server.
๐ Note: The World Manager automatically detects and unwraps nested wrapper folders โ it will find the folder that actually contains
level.dat, wherever it is in the archive file.
Java Edition โ Manual Upload
If you prefer to upload manually via the Files tab:
- Stop your server.
- Go to the Files tab and upload your
.zipor.tar.gzfile. - Wait until the upload reaches 100%.
- Right-click the file and select Extract or Unarchive.
- Make sure the extracted folder name matches the
level-name=value inserver.properties. If they don't match, either rename the folder or updatelevel-name=accordingly. - Restart your server.
Bedrock Edition
The World Manager is not yet available for Bedrock servers. You will need to upload your world manually:
- Stop your server.
- Go to the Files tab and open the
worlds/folder. - Upload your
.zipor.tar.gzfile into theworlds/folder. - Wait until the upload reaches 100%.
- Right-click the file and select Extract or Unarchive.
- Restart your server.
Common Issues
My server created a new world.
For Java Edition, this usually means the world folder name doesn't match the level-name= value in server.properties. Double-check both names and make sure they are exactly the same.
My upload won't extract.
Make sure the world is compressed as a .zip or .tar.gz file, the upload reached 100% before extracting, and the archive isn't corrupted.
My world is missing builds or player data.
Always upload the entire world folder. Uploading only files like level.dat or folders like region/ will result in an incomplete world.
The archive is taking a long time. Large worlds can take several minutes to compress, upload, or extract. Wait until the process is fully complete before restarting your server.
Tips
- Always create a backup before replacing your world.
- Stop your server before uploading or replacing world files.
- Wait for uploads and extraction to finish before restarting your server.
- Keep a backup of your worlds on your computer in case you ever need to restore them.